Lee, based in Vancouver, brings 25 years of experience in the gaming industry. Primarily working at Electronic Arts, he served as an Animation Director on numerous franchises. Recently, Lee led the animation outsourcing initiative for BioWare, overseeing cinematics, gameplay, and engine integration across multiple titles, including Dragon Age: Veilguard. Previously, he was the Animation Director for the UFC and Fight Night franchises at EA Canada. Lee excels in training and managing both internal and external animation teams across all animation disciplines.