About Case Study

Turn10, the developer behind the acclaimed Forza Motorsport and Forza Horizon franchises, sought a comprehensive solution to address their long-standing challenges. With evergreen titles requiring continuous updates, DLC releases, and upcoming AAA productions, Turn10 faced escalating studio costs and the need for sustained contractor collaboration. Additionally, the studio required extensive production support to deliver the multitude of cars essential for both franchises.

 

It was important for Turn 10 to establish a new relationship that improved over previous engagements with other vendors, who had issues maintaining a positive experience with the client and employees.

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Project Mission

The mission was to establish a scalable, efficient, and highly collaborative partnership with Turn10. Lakshya aimed to streamline workflows, improve employee satisfaction, and deliver high-quality game assets, ensuring seamless pre- and post-launch support for the Forza franchise.

The Challenge

Turn10 needed a scalable and cost-effective solution to support ongoing updates, DLCs, and AAA productions for the Forza franchise. Rising studio costs, contractor collaboration issues, and the need for high-quality asset production created significant challenges. Furthermore, previous vendor relationships with challenges in communication and consistency made it crucial to establish a more effective and dependable partnership.

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Our Solution

Lakshya proposed a proven multishore model that leveraged:

  • Subject Matter Experts (SMEs): Resources with prior knowledge operating in the same time zone as Turn10.
  • Cost Efficiency: Utilizing Asian production resources to achieve significant savings.

 

To meet Turn10’s long-term goals, Lakshya implemented a Managed Service engagement focusing on:

  • Enhanced communication and reporting.
  • Improved employee satisfaction and career growth.
  • Talent sourcing and direct employee management.
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The Process

Process We
Followed

This was a collaborative effort that brought together experts from multiple disciplines, each playing a vital role in shaping the game’s final experience. Our team focused on creating high-quality environments, refining core engineering tools, and enhancing gameplay elements to deliver a more immersive and polished racing simulation. From building and optimising tracks to improving lighting workflows, implementing realistic car audio, and ensuring the highest visual fidelity, our efforts spanned various aspects of production. 

  • 01
    Environment Art

    We Built new tracks for Forza Motorsport. Additionally, we assisted with track sourcing, point cloud data extrapolation, drivable surfaces, asset reviews, polish, barriers, and collision setups.

  • 02
    Engineering

    Improved Turn10’s proprietary engine tools, including major enhancements to the lighting workflow, significantly reducing bake times. Furthermore, we worked to fix the gameplay and networking bugs and integrated UI components.

  • 03
    Audio

    Created and integrated realistic car engine sounds. Besides this, we implemented the innovative Blind Driving Assist feature, enabling visually impaired gamers to enjoy the racing experience.

  • 04
    Technical Art

    Supported environment team bug fixes and collaborated with the rendering team to resolve technical issues.

  • 05
    Lighting Art

    Tuned next-gen dynamic weather patterns and lit tracks developed by the environment team.

  • 06
    Car QA Art

    Ensured cars met release standards by achieving Zero Bug Burndown (ZBB), updating to Gen 9 PBR materials, and fine-tuning to specifications.

  • 07
    UI

    Designed and integrated updated UI components and comps into the game.