For Studios and Publishers, traditional outsourcing models have proven costly, often requiring more supervision and resources than expected to achieve quality return on the investment made.
How is Lakshya different? Our team of industry professionals, based offshore in India and onshore in the US and Japan, collaborate throughout the development process to reduce turn-around time and client costs, while delivering a greater volume of high quality content.


Whether a high volume of content on a tight schedule, or the generation of specific assets that requires dedicated attention, we understand the issues that arise in the development process. Our team of industry veterans helps manage projects efficiently, foresees and provides solutions to the challenges that may arise during the production process, delivering the highest quality at the best value while adhering to the strictest standards of QC and Security.

Operating in concert with our team of Industry professionals in India, Japan and Seattle, Lakshya is able to step in at any point in the development cycle to produce high-end next-generation Art content that matches the specific needs of our clients. We can support any Engagement Model that works best for the client – Onsite, Remote or Hybrid.

Our onshore teams in US and Japan not only work in a similar time zone as our clients, but also ensure that off-shore production teams understand the minutest of cultural nuances and that nothing is lost in translation. Onshore teams are available for face-to-face meetings to work out best possible solutions for our clients’ art needs.


Being part of Keywords Group, Lakshya has access to vast resources that provide us with huge flexibility and scalability. We work with some of the largest Game publishers and developers in the US, Japan as well as Europe.

We have the unique advantage of being able to tap into the vast talent, expertise and processes available from other Keywords Art studios spread across the globe, like Sperasoft, SPOV, Volta, Mindwalk, Liquid Development, Red Hot CG, Fire Without Smoke etc.

Like our staff, Lakshya’s clients are present all over the world. We are one of the largest providers of Game Art and Animation services to developers and publishers in the Japan games industry.

Having contributed to thousands of games, we can work with any type of technology that our client wishes. Same for genres and platforms.

Meet Our Team

Manvendra Shukul

Manvendra Shukul


A veteran with 20 years in the Indian gaming and animation industry. Established one of the largest animation studios in India, Escotoonz, in 2001, and India’s largest Game Art Services Studio, Lakshya, in 2004. From a 6-member start-up to a 500+ member team of highly talented professionals across three countries, Lakshya is today one of the largest Game Art and Animation service providers in the world. Co-founded the NASSCOM Gaming Forum (NGF), and served as a member of the NGF Advisory Council. Key contributor to private and governmental initiatives to promote game development and game art in India, including the India Game Developer Conference.

Robert Olson

Robert Olson


Joined Lakshya in 2012. Shipped multiple titles as a 3D Artist, Art Director, Creative Director and Executive Producer. 20 years game development experience Oversees operations of US and India studios.

Anando Banerjee

Anando Banerjee

Production Head India

Joined Lakshya at its inception in 2004 and has played a key role in building Lakshya’s team and production processes. 20 years experience in project management and game development. Manages day to day operations for India studios. Served on the advisory council for the NASSCOM Gaming Forum (NGF) and was a key organizer of NASSCOM GDC. Currently a key organizer of India GDC.